Mafia:
Town:
Start: daystart = 0; nightstart = 1
Votechance: modifies chance to catch scum
0: town catches scum completly random
10: town catches scum 10% better than random
-10: town catches scum 10% worse than random
Nightless: make game nightless
Detail: show complete decision tree



mafia= 3
town= 12

townwin= 24.52 %