Mafia:
Town:
Start: daystart = 0; nightstart = 1
Votechance: modifies chance to catch scum
0: town catches scum completly random
10: town catches scum 10% better than random
-10: town catches scum 10% worse than random
Nightless: make game nightless
Detail: show complete decision tree

                                     WIN   LOSS              WIN   LOSS  WIN   LOSS        
                                        \ /                     \ /         \ /           
                           WIN        1-2 33%      WIN        1-2 33%     1-2 33%      LOSS 
                              \       /               \       /               \       /
         WIN                    1-4 47%                 1-4 47%                 2-3 13% 
            \                   /                           \                   /
              \               /                               \               /
                \           /                                   \           /
                    1-6 54%                                         2-5 23% 
                        \                                           /
                          \                                       /
                            \                                   /
                              \                               /
                                \                           /
                                  \                       /
                                    \                   /
                                      \               /
                                        \           /
                                            2-7 30% 


mafia= 2
town= 7

townwin= 29.84 %