Mafia:
Town:
Start:
daystart = 0; nightstart = 1
Votechance:
modifies chance to catch scum 0: town catches scum completly random 10: town catches scum 10% better than random -10: town catches scum 10% worse than random
Nightless:
make game nightless
Detail:
show complete decision tree
mafia= 6
town= 11
townwin= 59.69 %